Pixel VFX – 120 Pixel Art Spell Effects + 12 Weather Loops
A downloadable asset pack
120 pixel art spell effects and 12 seamless weather loops - fire, ice, lightning and nine more elements, ready to drop into your game.
Ten effects that cover a whole combat kit - slash, hit, blast, missile, ground ring, sky strike, vortex, aura, charge-up and nova - each drawn in twelve elements, with hard pixels, banded colour ramps and ragged, broken edges instead of soft blur. On top of that, twelve full-screen atmosphere loops (rain, thunderstorm, snow, blizzard, fog, embers, ash, fireflies, falling leaves and more) that run forever without a seam.

What you get
- 120 spell effects - 10 effects x 12 elements, 96x96 frames, 8-16 frames each, 15 fps
- 12 ambient loops - 320x180, 16-48 frames, transparent overlays, perfectly seamless
- Every animation three ways - a horizontal sprite strip, one PNG per frame, and a GIF preview
- Godot 4 SpriteFrames - one .tres per element, drop into an AnimatedSprite2D
- pixel_vfx.json - every strip with its frame count, size and loop flag, for import scripts in any engine


The ten effects
- Slash - a crescent sword or claw swipe (10 frames)
- Hit - an impact star with a burst ring (8 frames)
- Blast - an explosion with flying debris and a shock ring (16 frames)
- Missile - a looping projectile in flight (8 frames)
- Ring - a ground circle that spreads and breaks apart (14 frames)
- Strike - a pillar from the sky, a forked bolt for lightning (14 frames)
- Vortex - a looping twister (12 frames)
- Aura - a looping ground aura with rising sparks (12 frames)
- Charge - a gathering orb that releases in a spiked burst (14 frames)
- Nova - an expanding shock ring (10 frames)

Twelve elements
Fire, ice, lightning, poison, holy, shadow, water, nature, arcane, blood, earth and wind. Each element has its own 16-colour ramp, and some bring their own details - ice throws shards, earth throws rocks, water and blood splash droplets, nature scatters leaves, lightning forks.


Weather and atmosphere loops
Snow, blizzard, rain, thunderstorm (with flashes and a bolt), fog, dust haze, rising embers, falling ash, fireflies, dust motes, autumn leaves and blossom petals. Each is a 320x180 transparent overlay with layered near and far particles, so you can lay it over any scene at 1x, or scale it up for bigger screens.

Details
- Pure pixel art: no anti-aliasing, no blur, crisp at any whole-number scale
- Glows are built from banded ramps with ordered dithering, the way hand-made pixel VFX are shaded
- Ground effects end near the bottom of the frame, so they line up with a character's feet
- Looping effects (missile, vortex, aura) and all ambient loops run without a seam
- Looks great with additive blending for a stronger glow
- Works in Godot, Unity, GameMaker, Defold, Construct, RPG Maker - any engine that reads PNG
License
Use it in free and commercial games, edit it however you like. Do not resell or redistribute the assets themselves (edited or not) in another asset pack, tileset or template, use them to train AI models, or mint them as NFTs. Credit is appreciated (bubbabba) but not required. Full terms in LICENSE.txt.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $4.95 USD. You will get access to the following files:


Leave a comment
Log in with itch.io to leave a comment.