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A downloadable asset pack

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A misty parish churchyard, a candle-lit chapel with its belfry and crypt, and the catacombs beneath - graveyard tiles for your sidescroller, in three palettes.

Bundle deal: get this pack and the other 11 16x16 side-scroller packs for $19.99 in the Complete Side-Scroller Pixel Art Collection (save 88%).

Churchyard turf over grave earth, knapped flint walling and stone roof slates; limewashed and dressed-stone chapel walls, a charnel house's skull wall, rock-cut loculi, belfry boards and old brick; a nave floor, a rood loft, bell-frame beams, catacomb ledges, a worn stone stair and a ladder; headstones in granite, sandstone and slate, a ringed cross, table and chest tombs, a mourning figure, an open grave, a mort-safe and a lychgate; a great yew, holly and cow parsley; pews, a pulpit, a font, an altar, an organ, an effigy tomb and a church bell; charnel shelves, an ossuary, stacked skulls and coffins; will-o'-wisps, lanterns, candles, a swinging bell, a weathervane, a hand from the grave, a zombie rising, a ghostly mourner, mist, rooks, an owl, bats and a black dog; and twelve characters from the sexton to the resurrection man. Every scene comes at evening and at night, and the whole pack comes in moonlit, autumn and frost palettes.

Graveyard - 16x16 Pixel Art Tileset example scene

363 assets, all 16x16

  • 259 tiles - 16 px atlas + a 2x (32 px) atlas + every tile as its own named PNG
  • 62 static props
  • 30 animated props - frame strips, single frames and GIF previews
  • 12 characters (sexton, undertaker, vicar, widow, bell ringer, resurrectionist, nun, child mourner, grey monk, skeleton, zombie, watchman) - 8-frame idle + 8-frame walk, 32x40
  • 3 palettes (moonlit, autumn, frost) - the whole tileset, props, animations, backgrounds and scenes re-drawn
  • Parallax backgrounds - 4 seamless layers, day and night
  • Light pools - alpha glow overlays at 32/64/128 px
  • Tiled ready - .tsx tilesets + the churchyard, the chapel and the catacombs as .tmx maps, prop animations set up

colour variants

A churchyard that is never quite still

Will-o'-wisps, lanterns lit and swinging, pricket candles, votives and a brazier; a swinging bell and its rope, a weathervane, lightning on the steeple, a creaking gate, a coffin lid lifting; a hand from the grave, a zombie rising, a ghostly mourner, a soul rising, dirt flying from a new grave, mist in the hollows; rooks, a barn owl, bats, a rat, moths, fireflies, a black dog, blowing leaves, a spider and a dripping crypt - all looping animations.

A churchyard that is never quite still

Churchyard, chapel and catacombs

The parish churchyard with its lychgate, yew, stones and a flooded grave against the church's flint wall; the chapel in section - nave, rood loft, belfry up the ladder and the crypt down the stair; and the charnel house over the rock-cut catacombs.

Churchyard, chapel and catacombs

Evening and night

Every scene in two moods: a grey-green overcast evening, or deep blue-black night with the candles and lanterns lit. Light pools (fire, lamp, wisp) are included as overlays.

Evening and night

Three palettes

Autumn turns the turf russet and the yews bronze under a harvest moon; frost rimes the whole churchyard white and blue-grey. Same atlas layout, so a Tiled map changes palette by swapping one image.

Animations and frame counts

  • will o wisp - 16 frames
  • wisp trio - 16 frames
  • lantern post lit - 8 frames
  • lantern swing - 12 frames
  • pricket lit - 8 frames
  • votive candles - 8 frames
  • brazier lit - 8 frames
  • bell swing - 12 frames
  • bell rope - 12 frames
  • weathervane - 16 frames
  • lightning steeple - 16 frames
  • gate swing - 12 frames
  • coffin lid - 16 frames
  • grave hand - 16 frames
  • zombie rise - 16 frames
  • ghost mourner - 16 frames
  • mist hollow - 16 frames
  • soul rising - 16 frames
  • digging dirt - 12 frames
  • rook peck - 12 frames
  • rook fly - 8 frames
  • barn owl - 16 frames
  • bat flit - 12 frames
  • grave rat - 12 frames
  • moth lantern - 12 frames
  • fireflies - 16 frames
  • black dog - 8 frames
  • leaves blow - 12 frames
  • spider web - 12 frames
  • crypt drip - 12 frames

animated props

characters

tileset

props

Details

  • Strict 16 px grid, hand-tuned ramps, no anti-aliasing, no blur
  • Seamless ground: 2x2 repeats with position variants, so floors never tile visibly
  • Suggested animation speeds in frames.txt
  • Works in Godot, Unity, GameMaker, Tiled, LDtk, RPG Maker (any engine that reads PNG)

License

Use it in free and commercial games, edit it however you like. Do not resell or redistribute the assets themselves (edited or not) in another asset pack, tileset or template, use them to train AI models, or mint them as NFTs. Credit is appreciated (bubbabba) but not required. Full terms in LICENSE.txt.

How it was made

Every tile, prop and character is drawn procedurally by custom Python code on a strict 16 px grid - no image-generation models. The tooling was built with help from an AI coding assistant.

Purchase

Buy Now
On Sale!
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$15.00 $4.95 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4.95 USD. You will get access to the following files:

graveyard_tileset_v1.0.zip 3.9 MB

Development log

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